About Me

My experience comes from a childhood of music right up to a college degree in video game design and development. I’ve been working hard to build a wide a varied portfolio covering many styles of music seen in video games, as well as, bring my own flavor to it.

I also contribute to the newerth.com community as a referee and newerth admin. In addition to that I’m also the lead audio designer for the newerth XR fan based project for Savage. Finally, Starting january I’ll be working for Thinnox Design School as a faculty member in the game design program.

 

A Long Time Ago, in a city far, far away, there was a younger me. Games were new on the scene and the arcades were alive and well. This was a time of the new and wonderful, where creativity and passion met to make some of the best games ever. It was the late 80's, titles such as Teenage Mutant Ninja Turtles 3 were selling high, Super Mario bros. the movie was out and there was no limits to the horizons for games. I grew up in this golden age of the Nintendo and the arcades. It was a time where quarters ruled and 3 letter scoreboards defined who you were. Games have since captivated me to create, experience and imagine many characters and worlds.

I have endeavored to experience many different universes, games and styles of story telling. All in an effort to be a more proficient at game designing in all its aspects.I Graduated from The International Academy of Design & Technology with a diploma in Video Game Design and Development (www.iadt.ca) (December 2005)

For fun, I enjoy many sci-fi series like Andromeda and Stargate. I love creating music and I play several instruments including saxaphone, piano and guitar.